Noaml1 Posted May 23, 2014 Share Posted May 23, 2014 I'm testing some things out with the phaser framework and one thing i can't figure out is angles.I'm currently trying to make a sword (see attached picture) go from upright to horizontal once it falls to the floor using angularAcceleration. First im trying to play with the angles themselves and understand how it works but no matter what i set the .angle equal to it, the picture stays the same orientation Link to comment Share on other sites More sharing options...
Noaml1 Posted May 23, 2014 Author Share Posted May 23, 2014 Found the documentation, realized angle is readonly. my bad Link to comment Share on other sites More sharing options...
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