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Controller support Chrome+Phaser stopped working


SeanEBaby
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This morning I started working on my game and the 360 controller wasn't doing anything.  I tried the phaser controller examples and got nothing there either.  Weirdly my controller works fine here http://www.html5rocks.com/en/tutorials/doodles/gamepad/#toc-into

 

Anyone else got this issue? Any ideas how I can diagnose it?

 

Sorry for the lack of info, but I don't have any!  I'm using version 2.0.5 of phaser which was working fine yesterday, I'm not sure if Chrome has patched since then, but it's strange that the html5rocks example works...

 

Edit:

 

Everything works fine in firefox

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....actually I think that PC was running an older version of chrome.  Can anyone get the phaser game-pad support working with Version 35.0.1916.114 m 

 

Hey, I did the gamepad implementation in Phaser.

I can confirm your issue, I just updated my Chrome and noticed it stopped working. One thing I can see is that when you call navigator.webkitGetGamepads you get a deprecation notice, but it still returns gamepads.

Not sure where it fails at the moment, you'd have to look at the source code. Not sure if or when I'll be able to solve this. If I do I'll let you know!

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