woofers Posted May 26, 2014 Share Posted May 26, 2014 I was wondering whether or not is is possible to stop game.physics.arcade.moveToObject before it reaches the object?Thanks Link to comment Share on other sites More sharing options...
rich Posted May 27, 2014 Share Posted May 27, 2014 Run a distance check between the 2 objects and once the distances gets lower than whatever value you need, kill the objects velocity and stop moving it. Link to comment Share on other sites More sharing options...
woofers Posted May 27, 2014 Author Share Posted May 27, 2014 Thanks a lot, works great! Link to comment Share on other sites More sharing options...
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