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Error drawing images (broken state - object is not usable)

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I logged the JS errors users get in my game, and I see a lot of these errors:

- Failed to execute 'drawImage' on 'CanvasRenderingContext2D'. The HTMLImageElement provided is in the broken state.

- An attempt was made to use an object that is not, or is no longer, usable.


Both messages comes from Chrome, and seems to be the same error. But I also see the same thing for the other browsers.



I don't know which image is causing this (because it works for some users and not for some others). What can cause this? Memory issue?

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