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Game size 100% of browser


Binary Moon
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I have a canvas that is 800 x 600 and I want it to stretch to the full width of the page (with the height stretching proportionally).

 

At the moment I am doing this using css (a simple width:100% on the canvas) and it mostly works just fine - however the mouse position properties don't seem to scale with the canvas and so events like onInputOver and onInputDown are offset from their scaled canvas position. So I was wondering if anyone knows how to work around this - or even if it's possible to work around this?

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