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Im using textures with normal map for bump mapping effect.

And everything works fine on firefox and chrome but there is no visible result of bumpmapping in IE.

Is it a known issue or am I missing something?


The code I use:

var scale = 10;var ceilingMaterial = new BABYLON.StandardMaterial("ceilingMaterial", scene);ceilingMaterial.diffuseTexture = new BABYLON.Texture("texture/ceiling.jpg", scene);ceilingMaterial.diffuseTexture.uScale = scale;ceilingMaterial.diffuseTexture.vScale = scale;ceilingMaterial.specularColor = new BABYLON.Color3(0.5, 0.5, 0.5);ceilingMaterial.bumpTexture = new BABYLON.Texture("texture/ceiling_normal.jpg", scene);ceilingMaterial.bumpTexture.uScale = scale;ceilingMaterial.bumpTexture.vScale = scale;
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