Arrowbaz Posted July 19, 2014 Share Posted July 19, 2014 Hi ! We are making a game with huge amount text. The UI are in HTML/CSS, and when the player need to move, it's in a canvas. https://www.youtube.com/watch?v=r0iQfDo5U-A At this moment, I use CSS media queries and zoom property to scale the game. It's work pretty fine on Webkit browser, but Firefox pixelise the game (and i don't know how this perform in mobile webview). I want to migrate into full canvas game, because it's easier to scale all the game and switch to differents scenes, but how do you handle the UI ? I have two questions : - I want to be able to have a hover on image menu, but do I need to redraw all the time the scene ?- How manage scrollbar for long text ? Are there a framework not collision oriented, but more on UI ? Quote Link to comment Share on other sites More sharing options...
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