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[WIP] physics game prototype - 'Star Chaser' feedback


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Hi all,   I've been working on a Tiny Wings style game using Chipmunk and Cocos2d-html5.


Got a working prototype running OK on the Android browser, but I just feel the physics needs a little tweaking.


Especially since it keeps getting faster and faster.


Anyone have any input?   Not sure if I should if I should increase the mass of the player, or increase gravity.


Might take a little while to show the loading screen.








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Just using Chipmunk's 'applyForce' to the player when there is a touch event.


There is also a minimum force applied so the player drifts along.


I followed this tutorial. Although I translated to Cocos2d-html5 and Chipmunk rather than Box2d.



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