eguneys Posted August 2, 2014 Share Posted August 2, 2014 I apply masking to a sprite. Mask is Phaser.Graphics and it doesn't appear at first, i tween it so that sprite appears with tween. But initially the sprite doesn't respect the mask and shown anyway. When i start tweening the mask sprite disappears and mask starts working. I created a jsbin showing the problem. This problem occurs only on WEBGL mode, if you change to Phaser.CANVAS in the example it will work as i expect. http://jsbin.com/vasuh/1/edit?js,output I think this was not an issue on Phaser 2.0.6, I recently changed to 2.0.7 and now it broke. Link to comment Share on other sites More sharing options...
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