i3Designer Posted September 17, 2014 Share Posted September 17, 2014 I used two format : mp3 and wavIn Chrome all OK but for IE i have a problem. game.load.audio('a1',['audio/a1.mp3','audio/IE/a1.wav']); game.load.audio('a2',['audio/a2.mp3','audio/IE/a2.wav']); game.load.audio('a3',['audio/a3.mp3','audio/IE/a3.wav']);I tried with .ogg, but the same. a2 works but the others do not, why? Link to comment Share on other sites More sharing options...
lewster32 Posted September 18, 2014 Share Posted September 18, 2014 Without seeing it in action there's no way we can possibly help you given the above code alone I'm afraid. If you could upload your game somewhere then we'd probably be able to work it out. Link to comment Share on other sites More sharing options...
i3Designer Posted September 18, 2014 Author Share Posted September 18, 2014 www.croix.samuelesciacca.itLater i Will upload a Little code Link to comment Share on other sites More sharing options...
i3Designer Posted September 18, 2014 Author Share Posted September 18, 2014 This example not working in IE 11.0http://examples.phaser.io/ in the Audio Section, open the first AUDIO SPRITE. This example not working. Link to comment Share on other sites More sharing options...
i3Designer Posted September 18, 2014 Author Share Posted September 18, 2014 I solved it by converting audio files Link to comment Share on other sites More sharing options...
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