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PIXI.Graphics has some odd behavior


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I've noticed some really strange behavior when rendering WebGL primitives with pixi. Is this an issue, or should it behave like this?


First, when asking for the primitives dimensions, they are always increased by 20:

var graphics = new PIXI.Graphics();graphics.lineStyle(1, 0xffd900, 1);graphics.drawRect(0, 0, 1, 100);stage.addChild(graphics);console.log(graphics.width);console.log(graphics.height);



Second, when asked for its dimensions before there are any, the dimensions in the whole object break and there does not seem to be a way to get them once they really are in there:

var graphics = new PIXI.Graphics();graphics.lineStyle(1, 0xffd900, 1);console.log(graphics.width);graphics.drawRect(0, 0, 1, 100);stage.addChild(graphics);console.log(graphics.width);


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