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Sprite made from tiles ?


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Hi, just wanted to know if there's already built-in support for creating a sprite that is made up from different tiles.


I know TileSprite is used to give a sprite a texture, but that's not what I mean. I also don't mean a sprite from a spritesheet, for animations.

I mean a sprite of let's say 128x128 pixels that is made from 4x4 tiles of 32x32 pixels.


I'm now struggling to do this myself, by using a bitmapData object and copying tiles, but was just wondering if maybe I'm re-inventing the wheel here.

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