BobDylan Posted September 20, 2014 Share Posted September 20, 2014 Hi, just wanted to know if there's already built-in support for creating a sprite that is made up from different tiles. I know TileSprite is used to give a sprite a texture, but that's not what I mean. I also don't mean a sprite from a spritesheet, for animations.I mean a sprite of let's say 128x128 pixels that is made from 4x4 tiles of 32x32 pixels. I'm now struggling to do this myself, by using a bitmapData object and copying tiles, but was just wondering if maybe I'm re-inventing the wheel here. Link to comment Share on other sites More sharing options...
wayfinder Posted September 20, 2014 Share Posted September 20, 2014 you could render a very small tilemap to a rendertexture and set that as the key of a sprite Link to comment Share on other sites More sharing options...
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