Jump to content

Physics.Arcade: collision with overlap


delta9
 Share

Recommended Posts

Hi all!

 

I use a Physics.Arcade and check collisions objects with physics.arcade.collide() and I get the following result: 

bj4.png

 
But I need to stop collide when objects are already in that position:
 
bj5.png
 
 
Using the overlap is not suitable. 
 
how can I do this? 
 
 
Thank you.
Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...