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Applying a force in the local space of a collision body


altreality
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I want to apply a force in the local space of a body.

 

But I only see a function to apply it in world space in http://blogs.msdn.com/b/eternalcoding/archive/2013/12/19/create-wonderful-interactive-games-for-the-web-using-webgl-and-a-physics-engine-babylon-js-amp-cannon-js.aspx

 

under "Applying an impulse"

 

Is there any direct function to apply a force in an object's local space ?

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