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2D Tiled Game Pathfinding Grid


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I am in the making of a pretty standart 2d tiled game, and I have a question about pathfinding(haven't done it before). When creating the pathfinder grid, should I be making an element for each pixel(coordinate point) or only one element per tile(tiles are 32x32 pixels each). My main concern is wouldn't a grid with 1m+ elements be too large  for pathfinding operations?



Edit: Only after posting this, did I realize that there was a different section about 2d games. Maybe a moderator could move this to where it belongs.

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