dandorf Posted October 15, 2014 Report Share Posted October 15, 2014 there is any instruction to set the bounding box to an entire group of sprites? I have the following: n_bullets = game.add.group(); n_bullets.enableBody = true; n_bullets.physicsBodyType = Phaser.Physics.ARCADE; n_bullets.createMultiple(10, 'n_bullet'); n_bullets.setAll('anchor.x', 0.5); n_bullets.setAll('anchor.y', 1); n_bullets.setAll('outOfBoundsKill', true); n_bullets.setAll('checkWorldBounds', true);I think setsize method don´t exist for group . Quote Link to comment Share on other sites More sharing options...
dandorf Posted October 16, 2014 Author Report Share Posted October 16, 2014 can´t do something? Quote Link to comment Share on other sites More sharing options...
lewster32 Posted October 16, 2014 Report Share Posted October 16, 2014 A standard iterator will do for this: n_bullets.forEach(function(bullet) { bullet.body.setSize(100, 100);}); Quote Link to comment Share on other sites More sharing options...
dandorf Posted October 16, 2014 Author Report Share Posted October 16, 2014 Thank you soooo much!!! Quote Link to comment Share on other sites More sharing options...
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