markjsb Posted October 18, 2014 Share Posted October 18, 2014 Hi I have a game running successfully on desktop. However when I load the same game on iOS and Android, nothing even shows up. When I connect the device and do USB debugging I'm getting this error in Chrome: Uncaught Error: Phaser.Signal: listener is a required param of add() and should be a Function. phaser.js:17067 Works fine on desktop. I'm rendering using AUTO, should I change it to canvas? Thanks Mark Link to comment Share on other sites More sharing options...
markjsb Posted October 18, 2014 Author Share Posted October 18, 2014 duh had error in mobile settings - solved Link to comment Share on other sites More sharing options...
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