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Found 6 results

  1. may be somebody dealt with this before... - the game has an animated intro, either in mp4, spine or html5 - is there any known criteria to put or not a PLAY button at the beginning? - should the intro start playing right away or wait for the user click on the play button? - is there any issue or restriction on mobile, iphone, android that requires the play button? - an immediate intro play would fire a "suspicious activity" detection by chrome or safari? Any tip is welcome!
  2. Since I didn't see an Introduction area of the forum, I figured I would make one by saying: Hello! =) I am new to the forum, and would like to hear about what everybody is up to! My Introduction: I am popcrate, I've always had a passion for making games. As a kid, I used to make board games (monopoly clones and other eccentric/indescribable games) and learned how to program some simple things in the BASIC language. As I grew up I taught myself some Java by reading the on-line documentation. Now I'm learning more general programming languages to work on fundamentals, and want to learn HTML 5 to make some games! My favorite types of games are anything mmo and interactive, with a preference toward rpgs. I loved the zelda games, however I always enjoy a good storyline and/or puzzle so I've dabbled with games like Myst and Zork in the past. I'm on the hunt for some good resources to reacquaint myself into the HTML world, or any tips/tricks to stay developing
  3. Hello, below I show you a new intro of Fighting Street game for TurboGrafx-16 / PC-Engine console. It is a port of Street Fighter 1. Check it out Repository with Assets: https://github.com/vicboma1/fightingStreet Thanks!
  4. Hi guys! This is a my first post on Html5 game dev forum. Let me show you a Street Fighter 1 intro in a mini project that I made days ago. I share with you. Below I leave a link with a github repository where you will find the assets + source. There are two version of release code. Check it out Repository: https://github.com/vicboma1/streetFighter1 Thanks!
  5. Hello everyone. Last monday there was a meetup in Madrid about an introduction to phaser and how develop videogames with it. The talk is in Spanish. The Spanish people in the community will enjoy with the video. Here is the material used during the talk. Spanish comunity: http://www.meetup.com/videogamearmy/events/213977252/ Video by Alejandro Arroyo Duque: github: https://github.com/alejandroarroyo/intro-phaser Slides: http://slides.com/alejandroarroyo/intro-phaserjs Online Demo: http://goo.gl/bntMU8 A greeting! Espero que os guste
  6. Hi Everyone, Kyle here from Bored.com. I'm a web dev, and recently launched http://gamebrokerage.com to help indie devs find publishers for their game. We support a number of platforms, including HTML 5 games! I've been referred to html5gd numerous times, figured I'd hop in here and introduce myself. Quick bio: I'm 25, live in the greater Boston area. I started developing sites when I was 13, or 14, or 15, I can't remember. I sold my first site (a pimp name generator, coded in php) when I was 16 to the founder of Bored.com, which is how I came to run the site for years. Been developing sites & web based companies since and have a strong grasp on monetization & licensing games. I blog a little bit at http://boostk.com/ and write a game blog at GB, https://gamebrokerage.com/blog/ But also skimboard / snowboard / *board and just published my 1st vid of the season this past weekend Looking forward to learning more about html5 games, and I'll definitely be dabbling in some game development. Lucky for me, I also have a wacom... but unlucky for me, my art attributes are like -565 pts
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