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[WIP] Pick The Pouic


Ezzat
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Hi guys,

 

Here is a simple 3D game done using GWT / WebGL.

 

There is two modes :

- Shooter mode : Shoot a maximum of creatures, called Pouics, in 90 seconds.

- Arena mode : Control a Pouic and try to survive as long as you can in an arena with infinite ennemies popping.

 

Both modes have an online ranking to show highscores of players that have registered.

 

post-4668-0-49084400-1375869621.png

 

Try the game : http://pick-the-pouic.appspot.com/

 

 

This is in alpha stage as i am still focused in improving my 3D engine features and performances.

 

 

Have a good game !

 

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How did you find using GWT?

 

I find GWT to be a good choice for webgl games !
- JAVA is a very comfortable langage.
- My engine make abstraction of 3D API allowing to develop / test and debug on desktop mode using JOGL and then deploy on the web with WebGL.
- SuperDevMode allows to test locally the game on the web easily, avoiding high compilation time => code any thing, F5 for make minimal recompilation, wait 5 seconds then test. Still slower than with pure javascript but acceptable !
- Automatic javascript optimisation, automatic javascript obfuscation, automatic multi-browser support...
- Resources management ease using GWT client bundles.
- ...
 
Well the list of pros can be long :)
I think a bit time is required to find good practices in using GWT for WebGL development, but once that is done, it is very convenient.

 

 

You should make the bullets go a lot faster and the player go a bit faster because the game feels too slow.

Great job though, nice to see more WebGL games.

 

Yep, it needs a lot of adjustements !
By now i focus on skeletal animation management and use of objects then i will focus on arena mode improvement.
Thanks for the feedback :)
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