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[WIP] Multiplayer Mario

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Hey everybody,


I quickly wanted to share a project I've been working on, It's for my class "Distributed Systems" at university. My lecturer was kind enough to give me some creative freedom, so I decided to build an experimental multiplayer demo of Super Mario Bros using HTML5 technologies. It uses a Peer to Peer architecture leveraging WebRTC with the help from the excellent Peer.js.


Some images: 








Technologies (client side): 

  • Phaser.js + Pixi.js
  • ES6 using Babel
  • Peer.js (WebRTC)
  • Underscore.js

Technologies (server side):

  • Node.js with Express.js
  • PeerServer
  • Grunt

Source Code:


The source code is available on github:

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