Milton Posted December 17, 2013 Share Posted December 17, 2013 RenderTextures don't seem to render when a browser doesn't support WebGL.Should this work for CANVAS? I think it does with Pixi... Link to comment Share on other sites More sharing options...
Mike Posted December 17, 2013 Share Posted December 17, 2013 Hm... that's bold to be said since almost all phaser games work with WebGl, can you give more info on what are you testing (platform, browser)also a "buggy' example will be very useful. Link to comment Share on other sites More sharing options...
Milton Posted December 18, 2013 Author Share Posted December 18, 2013 Hm... that's bold to be said since almost all phaser games work with WebGl, can you give more info on what are you testing (platform, browser)also a "buggy' example will be very useful.WebGL works fine. But for instance: http://gametest.mobi/phaser/examples/_site/view_lite.html?d=display&f=render+texture+mirror.js&t=render%20texture%20mirrorFor me that doesn't work in CANVAS mode (Linux/Windows/Android whatever). Link to comment Share on other sites More sharing options...
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