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.getHeightAtCoordinates() not returning height correctly when paired with .convertToFlatShadedMesh()


saltemishel
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  • 2 weeks later...

@Deltakosh

Arr, sorry about the later reply didn't realised there's a second page already.

Thank you!

Anyway, in case anyone needed it, you need to include the latest version of the custom shader in order for it to work.

https://github.com/BabylonJS/Babylon.js/releases/tag/v3.0.0

inside dist>>materialsLibrary>>babylon.customMaterial.min.js

Thanks all!

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