saltemishel Posted July 12, 2017 Share Posted July 12, 2017 Hi All, It appears that .getHeightAtCoordinates() doesn't correctly when I'm using .convertToFlatShadedMesh() Without converting to flat shaded mesh https://www.dropbox.com/s/fydn2uq78ek43qm/Screenshot 2017-07-12 10.50.08.png?dl=0 After converting to flat shaded mesh, the boxes starts to float everywhere https://www.dropbox.com/s/982wiz0rnjfshvm/Screenshot 2017-07-12 10.52.03.png?dl=0 Can this be fixed? Or is there a way for my to make the ground flat shaded without using .convertToFlatShadedMesh()? Thanks. Quote Link to comment Share on other sites More sharing options...
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