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Possible To Read Pixel Colors In A PNG?


JeZxLee
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Hi,

I am starting the playing game screen on Monday...

I have an interesting issue now with porting the SDL2/C++ logic core to PixiJSv4/JS:
I need to read individual pixel colors in PNG sprites for both the maps and the ghost return home A.I.
Look below to understand...

Is there a method in PixiJSv4 to read individual pixel colors in PNG sprites?
Let me know, thanks!

JeZxLee

PixiHowToReadPNGPixels-01.png

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If you just need to read the pixels of an image, use the canvas 2D APIs. Just create a canvas, draw the image, read with getImageData().

If you need to read pixel values of a rendered scene, use the renderer.plugins.extract.* API since reading pixels is a bit complex in WebGL (by comparison).

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I'll modify the original SDL2/C++ project to dump the maps to a text file - think that would be best...
(the maps are final and will not be changed from original PDH3 game)

Thanks!

JeZxLee

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