Jump to content

About screenshot


BlackMojito
 Share

Recommended Posts

Sorry but I do not understand your issue since you can use `BABYLON.Tools.CreateScreenshot(engine, camera, 400);` as stated on the docs page above. You could trigger it with a key press at any stage.

Also Babylon.js renders its 3D model onto a 2D canvas and CreateScreenshot uses drawImage to capture the rendering. What is it you are trying to do where CreateScreenshot will not work for you?

Link to comment
Share on other sites

3 hours ago, JohnK said:

Sorry but I do not understand your issue since you can use `BABYLON.Tools.CreateScreenshot(engine, camera, 400);` as stated on the docs page above. You could trigger it with a key press at any stage.

Also Babylon.js renders its 3D model onto a 2D canvas and CreateScreenshot uses drawImage to capture the rendering. What is it you are trying to do where CreateScreenshot will not work for you?

I just read the source code and yes CreateScreenshot calls internally drawImage...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...