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Showing results for tags 'ambient'.
Hi, my name is Loz Dewey and I'm a U.K based composer specialising in music for video games, television and film. I’ve been writing music for media professionally since 2010 mainly for television, film and a have worked with a couple of video games (see my website for credits). Currently I'm looking for game projects to get involved with. As an avid gamer and musician I'm no stranger to video game audio and have some knowledge using middleware if needed (Fmod/Wwise). Please check out my website to see my portfolio/credits and more info about myselfWeb www.lozdeweyaudio.comemail lozdeweyau
Hello! My name is Mika Pilke and I've been a hobbyist musician and music writer for about 20 years. For now I haven't been too active looking for projects that need sounds or music, but I'd like to change that. I've also been active gamer for 25 years, and it has been sort of a dream of creating them too. And since I like creating different atmospheres, it would seem quite logical move to offer my skills for someone who is developing them. Though of course I'm willing to do music for a lot more than for games only, if needed. I do have to mention that I'm not a rock-hard pro, but I
Composer available for hire. Competitive rates, easily the most bang for your buck. I've already started on my first few projects, with great satisfaction, and Im looking for more! I believe my work speaks for itself: https://m.youtube.com/channel/UCGMqdH7qN12A_Isip9HrAhg Contact by email: email@example.com
I am not very familiar with GLSL. I am trying to integrate an Ambient Occlusion Shader with Babylon using ShaderMaterial. The shader source can be found at: https://github.com/mikolalysenko/ao-shader Vertex Shader: https://github.com/mikolalysenko/ao-shader/blob/master/lib/ao.vsh Fragment shader: https://github.com/mikolalysenko/ao-shader/blob/master/lib/ao.fsh I've setup the shader in CYOS at: http://www.babylonjs.com/cyos/#1F1POU CYOS is throwing some errors: [.Offscreen-For-WebGL-0x7f9aaa872c00]PERFORMANCE WARNING: Attribute 0 is disabled. This has significant performa