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  1. Small walking on 3d maze. Its chapter of adventures small robot in strange world. In this chapter, the robot enters a maze with generating segments. PLAY: http://js.otrisovano.ru/levels/
  2. Super Ubie Island 2 is a love letter to various games from the S/NES era including Super Mario Bros 3, Donkey Kong Country, Sonic the Hedgehog, Rayman and more! The goal is to recreate the feeling of gaming in the 90s with plenty of familiar elements while creating something that feels fresh and modern. I am in love with 2d art and going with a 2d animated aesthetic and filling the environments with plenty of color will help bring a joyful 90s Saturday morning cartoon feel to the adventure! Super Ubie Island is all about making crazy jumps while dodging enemies and collecting items
  3. Stickman Brothers In Fruit Island Adventure! This time their three brothers came to Fruitland Adventure. In the game, their task is to collect strawberries and apples. Come and explore with them. http://www.to43.com/twoplayer/Stickman-Bros-In-Fruit-Island/play.html
  4. Hey, as a newbie html5 game developer, i did this game with Unity game engine for desktop browser platform. I have resolution issue that could not solve yet on this website, any advice would be beneficial. Thanks. https://www.kongregate.com/games/manipular/run-robot-boy?sfa=permalink&referrer=manipular
  5. A Man and his Pig A short adventure game in which you play as a man who lost his pig. Your task is to find the pig! Along the way, you will encounter a range of puzzles that you need to solve in order to proceed. Can you find the man's pig? Will you observe every possible ending and discover the truth? You can play the game here: https://www.kongregate.com/games/diamonax/a-man-and-his-pig I hope you like it!
  6. Now my platform game Classic Space Adventure is finished! It is inspired by the Classic Space theme by LEGO®, and is an action adventure game that you play in a browser on a desktop computer. Since it is based on LEGO® I am not planning on making any money of it, but I hope it will be played by many people. So if you got any ideas to share on how I can spread the game to a bigger audience, please let me know in the comments The game is written in Javascript without the use of any frameworks or libraries. The music I have composed in Famitracker. In total there are 6 bosses and around 70
  7. I have created a platform game in 2D for the desktop that is based on the Classic Space theme by LEGO. It is still under testing so I will make a new post later on when it is finished, but here is a little preview of the game. It is written from scratch in Javascript without using any libraries (except for jQuery sometimes), and since it is quite big it probably takes more then 5 hours to finish. In total there are 6 bosses and about 50 different enemies. The graphical style is a mix between Nintendo 8-bit and C64. I also wonder if you got any tips on how I can spread this game to a
  8. Looking for a cinematic theme for your game? Listen to a preview of some of my latest music: Hero Fantasy Pack Vol 1
  9. Hi My name is Robin Vencel, I am an independent games developer and the creator of the Monkey Go Happy series. www.monkeyhappy.com is completely free and has over 160 html5 stages right now. I add 2 new point and click stages per week. I personally create these with love and care for my fans. Right now I get about 10,000 visitors day. If you have any questions please let me know. Thank you for your time. Robin Vencel www.monkeyhappy.com
  10. Hello, I'm searching for pixel art artist who could help me with my new game. The game idea is a dark story setted simple adventure with RPG elements, which could be interesting. As I can't do any art at all, it would be hard for me to create the game, so that's why I would like to find an artist willing to help me. If you are interested, please PM me or send email to estkinn@gmail.com Thanks.
  11. Hi guys, We want to share our HTML5 game project Planet Of Kaz. Here's some of the game features: > GAME FEATURES>> Collectible skill card- Collecting skill card by finding and buying from npc and roullete.>> Customized skill- Bring wanted skill card only, and leave unwanted skill card.>> Outer space monsters- Prepare to fight many kinds of monsters.>> Rescue- Rescue as many survivor as you can, each of them have a unique role to help you. You can play the Planet Of Kaz game free at: http://www.littlegiantworld.com/games/planetof
  12. Hey guys, today we finally launched our game Morterra! Morterra is an online survival game set at the dawn of man. You awake with absolutely nothing and must find food, water, and protection from others. You will need tools to build a base to protect yourself, armors to defend against attacks, and weapons to fight back. You will eventually grow tired and need to sleep. However, while you sleep you are still vulnerable to attacks, so you must build adequate protection for yourself to survive the night. The world contains no edges, no "safe-zones" (other than bases you build for yourse
  13. I grew up playing point-and-click adventure games and really love the genre. I was curious if anyone knows of any examples, even small ones, made using Phaser, or others using JavaScript. I have been able to find very little on this, which surprised me quite a bit. There are a few engines available such as JSGAM, but I kind of want to use this as a learning experience about creating more complicated games myself, how to structure them, rather than making an awesome game.
  14. Can you get out of hell? LATEST GAME BY DONTMIND8 GAME STORY The King of all terrorist died due to heart attack, His soul fall into hell. The King of all terrorist want to get out into the hell, but it’s hard! Can you help him? CONTROLS ARROW KEYS TO MOVE PRESS ARROW KEYS and SPACE BAR to DASH INSTRUCTIONS Collect diamonds and find the key to open the door to next level PLAY GET OUT OF HELL NOW!
  15. Composer available for hire. Competitive rates, easily the most bang for your buck. I've already started on my first few projects, with great satisfaction, and Im looking for more! I believe my work speaks for itself: https://m.youtube.com/channel/UCGMqdH7qN12A_Isip9HrAhg Contact by email: retrorenaissance04@gmail.com
  16. Jerorx

    Phaser Quest

    I'm happy to present to you Phaser Quest, a top-down real-time multiplayer adventure made with Phaser and Socket.io. Explore the map, find better equipment, fight monsters and defeat the final boss, alone or with friends! It was for me a practice project, and is a reproduction of Mozilla's Browserquest. Hopefully the source code will interest you, as the project integrates of a lot of Phaser features together (such as tiled maps, text input, tweens, animations, sound, click handling, camera management, etc.), as well as pathfinding using Easystar.js. It is also an example of how a Phaser
  17. I'm developing point&click quest adventure (something like Machinarium) I have a background, for example, like on the bkg1.ipg I want to define some zone where the character can move. Example on bkg1-marked.jpg. Reaching the end of the red zone the character should stop. Also, it would be great to have ability to make it with some pathfinding like f.e. there are stairs on the background image and the character stays somewhere else on the "first floor". Player clicks on top of the stairs and the character goes there, according to the zone where he can walk Does Phaser ha
  18. Let me introduce my first browser game called Erased. The plot is simple. The black eye monster overshadowed the sun and you must save it. While coloring the picture by the pencils, you are dragged into your drawing where you should jump from one scetch box onto another to reach the boss. Your solar blaster helps you to transform grey boxes into solid yellow ones. Good Luck! http://www.supercoloring.com/erased-puzzle-game
  19. Bayou Island is a Point and Click Adventure game I've been working on in Phaser for the last year and a half. It is now on Steam Greenlight, please could you vote? I would be ever so grateful. The link can be found here = http://bit.ly/2iwXKlV Description: Make your way through this thrilling old school style point and click adventure game and try to solve the mysterious circumstances plaguing Bayou Island. Help an unknown captain make his way through the mysterious Bayou Island and try to find a way back to his ship. Solve the various puzzles and talk with the island's i
  20. Hey folks, wanted to share my upcoming Free HTML5 experimental game project GATHER you can now Follow On GameJolt! Discover the world, lead your minions, learn their language, and harvest sacrifice for the Gods. Free isometric adventure and exploration game set in an esoteric land. You control a Wraith sent to the idyllic land and must learn the rules of the world on your own. Powerless to affect the material realm, you must find arcane words to command and grow your minions, gather various items and discovering their use. The Krewski god demands sacrifice - but of what kind? An
  21. uzudil

    Merc 0.4

    Please check out v0.4 of Merc - a slow moving, retro, 3d adventure game. (Think of it like a "lost" sequel to the 80s game "mercenary".) New in this release: - more/better game models - shader lighting - memory and frame-rate optimizations - bugfixes http://uzudil.github.com/merc Thanks! --u
  22. Here is the information http://jams.gamejolt.io/adventurejam2016. I want to start on my first game jam. However, I do not have anyone that I know personally that into game design. So I hope I can find partners here. I can only do programming and I learn my programming from self taught. Here is my GitHub profile (https://github.com/notalentgeek) (if relevant), but this is just for my personal project and all of it is not yet documented. Edit 1: I made a follow up thread on Reddit (https://www.reddit.com/r/gamedev/comments/4h8k0g/how_can_you_gather_team_for_game_jam_i_need/) asking f
  23. Just a quick post to let you know about a new Phaser.IO adventure game that went online on April 1st (no joke! ) The URL is http://www.fsmgame.com Synopsis In the game you play the italian pirate Al Dente, who is out on a Holy Quest, trying to find gold, rum and fabled relics. The game has a progressive Arrchievements system built in ("A" to toggle), where the players can track their progress towards the much-sought title of Master Pirate! Technical info It features a procedurally generated world, which is validated for playability using the astar.js library, u
  24. uzudil

    Merc

    Take a look my slow-moving, retro, 3d adventure game "Merc". It's an alternate sequel to the 80s game "mercenary" for the commodore computers. Play the game: http://uzudil.github.io/merc/ And if you feel like contributing: https://github.com/uzudil/merc The game can be completed and has various endings depending on your choices. Thanks! --U
  25. Hi everyone, I'm starting to work on a new game that will be open-source with a blog component sort of coupled together with the game, and I was wondering if people take similar approaches to developing games as they do more general software. With games (in this case an adventure-RPG platformer), there's a ton of stuff that needs to be done, such as: Plot development Character profiles and world design Making actual assets such as sprites, tilesheets, and (although I think this can be added last) music & sfx Designing special gameplay mechanics (which I th
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