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Found 3 results

  1. What is the best way to attach a sprite to another sprite at a specific point using phaser? i.e. attaching a weapon sprite to the hand of a player sprite. thanks!
  2. Hi everyone! And question again How I can attach the WorldSpaceCanvas2D to some mesh on my scene? Something like WorldSpaceCanvas2D.parent = myMesh. Or I need changing a canvas position and rotation in every frame? Then next question, how I can change the WorldSpaceCanvas2D position and rotation in worldSpace? Thank!
  3. Hello Everybody, I am trying to switch active cameras from the Virtual joy stick camera to the Arc rotate camera and back. Is there a good way to just hide the virtual Joy stick camera controls instead of removing them with the dispose function? Right now I am using the dispose function and creating a new camera every time I want to switch between the two cameras. But I want to just toggle on and off the joystick camera controls any ideas?
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