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Found 4 results

  1. In celebration of next week's 2018 Olympic Winter Games we developed a small collection of simple HTML5 winter sport themed games. Each game is designed to load fast and run on desktop and mobile browsers (keyboard, mouse, touch controllable). And yes, each game features CANADIAN athletes, because they are the best SLALOM HERO http://b10b.com/slalomhero/ Choose your hero and compete across three courses in the Winter Sports Slalom Event. Steer between the slalom gates and collect boosts to improve your time. Train your athlete for success. Will you win the gold medal? HOCKEY HERO http://b10b.com/hockeyhero/ Choose your hero and compete against three fierce opponents in the Ice Hockey event. Avoid the attacking players to approach the goal line. Once in front of the goal, time your shot to score! Can you win the gold medal? SKATING HERO http://b10b.com/skatinghero/ Choose your hero and compete across three programs in the Figure Skating event. Perform incredible jumps and fast spins as you time your moves to perfection. Will you land all your moves and be awarded all three gold medals? Technical: These games were developed with Haxe + awe6 + CreateJS and designed to run on any device at ~30fps. We used several old-school techniques to create the "3D" effects - segments for the slalom, parallax for the hockey, mode7 for the skating. Commercial: Designed primarily for a high profile kids portal all three games are also available to license (on a non-exclusive basis) from our website: http://b10b.com
  2. With holiday season approaching I made a winter themed Bubble Shooter. The name of the game is POP-POP JINGLE and it is designed to run on mobile and desktop browsers (touch and mouse controls): http://b10b.com/poppopjingle/ Gameplay: Happy Holidays for everyone as you pop-pop all the winter gems using fast reflexes and strategy! An addictive and easy to play Match-3 Puzzle Shooter packed with over 100 festive themed levels. Can you collect all the stars? Technical: Based on our earlier game (POP-POP CANDIES) this version is also made with Haxe + awe6 + CreateJS and designed to run on any device at ~30fps. Many of the assets originated from royalty free sources. I made the holiday themed puzzles and the bulk of the other level designs came from a level pack designed for Frozen Bubble, so big thanks to contributors there. The levels (and star ratings) were sorted based on completion time of sample plays. This game is available to license from our website: http://b10b.com
  3. In a personal effort to return to making games for fun I made a classic Bubble Shooter styled with ... Candies! The name of the game is POP-POP CANDIES and it is designed to run on mobile and desktop browsers (touch and mouse controls): http://b10b.com/poppopcandies/ Gameplay: Enjoy a sweet puzzle as you pop-pop all the candies using strategy and fast reflexes! Featuring 100+ challenging puzzles and marathon endurance levels this colorful Match-3 Puzzle Shooter game will entertain for hours. Technical: Made with Haxe + awe6 + CreateJS and designed to run on any device at ~30fps. Many of the assets originated from royalty free sources. The level designs mostly came from an open source project called Frozen Bubble, so big thanks to contributors there. The levels (and star ratings) were sorted based on completion time of a few thousand sample plays. A level designer might be added later. This game is available to license from our website: http://b10b.com
  4. I had the chance this month to revisit a client project and reskin it as something different. The result was GRAND PRIX HERO, a "retro inspired pseudo 3D racer" similar to the Sega classics I used to play in the arcades. Designed to run in browser on either mobile or desktop the controls use tilt, touch or keys - gameplay is crippled optimized with auto-accelerate accordingly ... http://b10b.com/grandprixhero/ Gameplay: Compete across 4 races in the Grand Prix Series. Dodge traffic, boost, collect coins and upgrade your car for the next race. Are you the Grand Prix Hero? Technical: Made with Haxe + awe6 + CreateJS, the underlying engine is heavily inspired by this popular tutorial: http://codeincomplete.com/posts/2012/6/22/javascript_racer/. Everything is Canvas based, just LOTS of drawImages, no WebGL - so older devices may struggle (there are many auto degrading detail settings built into the game, but they can only do so much). The majority of graphical and audio assets came from my stockpile of never-quite-finished racing games, so I'm pleased to finally publish some of them (even if it is on a much simpler game than they were originally intended for). Next steps: Sega style voice over? Suggestions welcomed.
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