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  1. Hi again, (UPDATE: Jelly Slice is now available for non-exclusive HTML5 licensing, feel free to contact me for more information). Jelly Slice is my second HTML5 game. I plan to release it on Windows Phone Store first (freemium) and at the same time make a premium version available for mobile web licensing. There will be an iOS and Google Play version and I have also created an early build for Tizen that I will try to update with the current version before the challenge deadline next week. The game is based on one single rule: "Slice the jelly so that each slice contains only ONE star." The final version is expected to contain 7 packs of 30-40 levels each and I am currently working on the level generator to help me with the content. Here is a gameplay video: Screenshots: The screenshots are from the Windows Phone build which does not suffer from clipping aliasing noticeable in Chrome on polygons for the jelly - something that I was not able to solve so far (at lower resolution it becomes quite annoying). The demo version can be played here (feedback welcome) http://www.okijin.com/prods/jellyslice
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