Search the Community

Showing results for tags 'puzzle'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 286 results

  1. Hello everyone! I wanted to get my feet wet with making web games. It was made with Godot. My game Sheep is inspired by Sokoban games. You must push the Sheep to eat all the grass, however they will only let you push them on another grass tile. As you get further in, new mechanics are introduced. It's free and contains 20 levels! You're welcome to try it out for yourself! Play on iDevGames Play on GameJolt Play on Itch.io
  2. After a few years break from creating the Point and Click game Bayou Island, I've decided to make a new game called "The Halloween Game" in time for the holidays. It also has a game creator so that others can make their own Point and Click Games which I'll be releasing later on, you can see a video of it here. The url to the game is = https://www.andy-howard.com/halloween-game I'm a front end developer and I've always wanted Point and Click games to be accessible via the web instead of always having to install apps. Unfortunately when I started this journey 5 years ago there was no lightweight solution in order to deliver such an experience. I think I've now managed to achieve all the typical features that one would expect in a Point and Click game. These include: - Inventory - Npcs - Music - Sound fx - Voice acting - Cut scenes - Playing as multiple characters - Close up puzzles and more... Some under the hood features include: - Lazy loading of rooms as you enter them (since memory is limited on mobile devices). - Sound sprites of voice acting - Runs off a JSON file, no database required Some future features I'd like to include: - Lip syncing - Ability to walk and talk at the same time - Escorting procedures (allow both playable characters and npcs to follow you). So please have a play and any feedback will be greatly received. Only thing I ask is please look upon this in a development perspective rather than the quality of the story and puzzles (I'm not great at those :)) As I have mentioned I also have an accompanying game creator which will allow you to make your own games. Your feedback on the demo game will help me finely tune the game creator before I release that too. Quick frankly if I had ever known it was going to take me this long to do - I never would have started it. However it has certainly kept me busy and focused throughout covid-19. Many thanks, Andrew Howard.
  3. Doctor Simon's Time Crash (Download in Google Play) Doctor Simon's Time Machine has crashed and now he is stuck in a time loop! You're his only hope to come back to the present. Memorize the shapes and colors of the combinations and click the buttons on the correct order to break the loops. Travel through time and discover new ages and backgrounds. Play with special features and bonus and unlock all the rewards to complete the game. I developed this game for Ludum Dare, a JAM event in which you have to create a game from scratch in 72 hours or less. In this case, the selected theme was 'Stuck in a loop', a tricky one. I used Phaser 3 for the coding and photoshop for designing characters, backgrounds, buttons and bars. It's my fifth game uploaded to the Google Play Store, with my Game Studio, Funsmith. All of them developed with Phaser. Here's the Google Play link to download in Android devices: https://play.google.com/store/apps/details?id=es.timecrash.app If you have iOS or you want to try the game but not download it in your phone, here's a HTML link. But please, remember, if you like it, download it! http://gonzalolhm.es/doctorSimonTimeCrash/
  4. This game uses same concepts as Traffic Jam puzzle game. You need to move figures (cats) to let mouse escape the room. I'm going to add more levels (now 12 available) and more cats figures. Try the game here: http://e36club.com.ua/cats/ Also available on App Store. Will be thankful for any feedback, game mechanics, glitches, etc.
  5. I rolled out RAVEL a week ago. The roll-out magically revealed serious errors and omissions.๐Ÿ˜’ After a week of frantic fixing, I'm ready to publicize it. It is a permutation puzzle that you solve by sorting the sub-cubes into color-order. Easier than Rubik's Cube, but still challenging. You can experiment custom dimensions -- here's a big one: Give it a try! ๐Ÿ˜ƒ Feedback welcome... Here or at RAVEL Forum.
  6. Play Blockets in your browser! Blockets is a retro/neon-punk themed arcade puzzle, where the goal is to place blocks in the grid and fill lines and columns. Complete lines to get score points and energy. Achieve combos (multiple lines/columns) to obtain extra score and energy. Watch out for the count-down timer! If it expires before completing a line, an obstacle will be created. However, you can use energy to remove the obstacle - simply click on it! As you progress, increasingly complex shapes will appear. The game will automatically submit your best score if you're logged in. Come on over and beat my high-score Made with Cocos Creator/Typescript. Enjoy!
  7. I am developing a unique but really simple puzzle game that consist in just put all the players (astronauts) in the goal squares at the same time. Rules: All astronauts move at once. NOTE: Only puzzle games lovers would enjoy this game, so if you aren't, you can skip seeing it:). Some levels could be really challenging. Here it is: https://llpujol.itch.io/puzzle-astronauts Comments & improve suggestions are welcomed:), Hope someone could enjoy it:)
  8. Sup my dudes, My latest game Bouncy Woods was released just yesterday on Poki - https://poki.com/en/g/bouncy-woods It was developed with Phaser 3 and MatterJS. Matter was pain in ass to deal with because I really needed "bullet" like bodies for this game and Matter doesn't support it. So sometimes you can notice "tunneling" issue - when balls go through blocks. If you have any feedback or questions regarding the game - please let me know. Gameplay video
  9. Are you longing for a time where you could go outside and meet new friends? Gordon City is the game for you! There are a total of 44 friends and just like in real life, some are easy to make and some, you may find, are quite hard. Play it here - Both mobile and desktop supported! Developed entirely in javascript using CreateJS, this is a project myself and fellow contributor MarkFromGordonCity have been working on throughout the last couple of years. With entirely too much time on our hands at the current moment, we thought it was an ideal time to share this game with the world. We are also looking into porting to other platforms (IOS, Android), but we thought itch.io would be a good place to get some initial plays. Please do not hesitate to provide positive and/or constructive feedback!
  10. Iโ€™ve just released my first game Dark Sudoku. Itโ€™s is implementation of a popular over the world classic Sudoku puzzle. The game has 15000 different puzzles and comes in five well-balanced difficulty levels: flash, easy, medium, hard and evil. All puzzles can be logically solved. Interface of Dark Sudoku was carefully designed to be simple even for beginners. More details here: https://darksudoku.com Direct game link here: https://darksudoku.com/online Thanks to Godot Engine Dark Sudoku also available on: App Store, Google Play, Windows, macOS, Linux Please give it a try! Any feedback is welcome:)
  11. Hi All! I wanted to share with you my first game as developer and artist. I just published it at https://funkstar.itch.io/escape-from-earth This is a puzzle game where you have to escape from enemies that move faster than you (like the old Theseus and the Minotaur maze type, but with some new flavours) I had fun with character and scenery design, trying to fake a pixel art look (though is rendered 3D) I mixed Three.js with Phaser.io for better UI Have a look at it and let me know what you think. Critics & comments welcome Thanks
  12. Hi everyone, I have just created a new free puzzle game I had on my idea list. The setting is a freight train station with several tracks and switches. The player must prepare trains with ordered goods by routing the carriages to the correct track. Several carriages must be controlled in parallel. It works on PC as well as mobile devices. For mobile I recommend the full screen mode (from the hamburger menu). I intend to continue development but it is already playable. The game concept is fully working but I might work on graphics, more levels and additional game elements. I appreciate any feedback on improvements, bug reports etc. Especially I am always worried about different browser/device behavior. The game can be played at www.sandcastlegames.de The game is in Javascript without the use of any libraries. I like to learn about the nuts and bolts myself. The website contains other games I developed so far. I try to create some games now and then next to my regular job as software developer (not web or game related). I want to learn some new technology I have not yet worked with and want to see if game development might be a secondary income in the future. Right now everything is free and without ads. Obviously I am no great graphics or music artist so my games are limited to small games with easy graphics but hopefully fresh ideas. Hope you enjoy it! Sandcastle Games
  13. Play Dodge This! Project trailer: https://www.youtube.com/watch?v=IxdGCpvh0jM Dodge This is a minimalist puzzle web game, where the goal is to eliminate all enemies with a single shot. Try to bounce as little as possible to meet the par. 30 levels are available for now. It's a solo project and it's part of a "12 web games developed in 12 months" series. I've used Cocos Creator and Typescript for the development. Thanks for playing!
  14. Tiles in Between is a 2D puzzle platformer where you have to rearrange the tiles and make a path to the princess. The game is made in Unity for WebGL, and currently is posted on Kongregate. Play it here: https://www.kongregate.com/games/soetsutakiwasa/tiles-in-between
  15. Vive le Roi is a stealth puzzle game which context is the French Revolution and in which you have to prevent the King from being beheaded! Yes, that's crazy! ๐Ÿ˜ƒ You can play the game on Kongregate: https://www.kongregate.com/games/seccia/vive-le-roi So, don't hesitate to leave me a comment, any feedbacks to improve the game is welcome. Thanks. Sylvain.
  16. Alien Step (ver0.9) has released on Kongregate on Nov 4. You play as an alien agent collecting orbs from all the realms for the interest of their specie collective. The game is inspired by some of the games I liked in the old Windows era: Chip's Challenge from Windows 3.1, and Tinker from Vista Ultimate. Also Sega's Chu Chu Rocket also has a bit influence. The game has a total of 24 main levels, 6 extra levels & 3 tutorial levels. (as of current version) PLAY HERE: https://www.kongregate.com/games/Allentthesnouty/alien-step dev log: https://snoutyplays.weebly.com/devlog---alien You're welcome to comment: level's difficulty, your thoughts on game design, your favorite & hated levels, etc.
  17. About Christmas Breakout - Snowman edition (available on itch.io) is the classic Breakout game decorated with Christmas festivities (including the projects mascot 'Snowman'). In a nutshell, Breakout is a game where you hit a ball with a paddle and aim to destroy bricks that lay above. The balls trajectory changes during game play so lining up the paddle in time to strike is where the challenge is set. Aim for a high score but beware the ball moves pretty fast as you level up! How to play Use your keyboards left and right keys to move the paddle. Clicking the Restart level button will reset the bricks and score you have achieved for that level. Clicking the Reset to level one button will reset the game back to level 1. When you have completed a level, click the Next level button that appears to move onto the next level. Note The game runs best using Chrome.
  18. Futoshiki is a logic puzzle game using numbers but with a unique twist. The objective of this game is to place numbers in the white squares so that each row and column contain each of the digits only once. No duplicate digits are allowed in any row or column. Also, you will only use digits based on the size of the grid. So for example, if you are playing a 5 x 5 grid, only digits 1 through 5 will be used. For a 8 x 8 grid, only 1 through 8 is used. In addition, inequality constraints must be met as the grid is being filled out. So for example, if two adjacent squares have a greater than symbol ">", then the digit to the left of the symbol must be greater than the digit right of the symbol. This also applies to digits above and below the inequality constraint. At the start of the game you will have an empty grid with maybe a few clues. This game can be very challenging especially on the medium and hard levels ... Good Luck!! Our game is a HTML5 game that is playable on all devices: http://www.atksolutions.com/games/futoshiki.html
  19. chjd11

    Kakuro Game

    Also known as Cross Sums, Kakuro is a mix between a crossword and sudoku puzzle. Unlike a crossword puzzle where the clue is a word or phrase, a Kakuro clue is a number that the corresponding answer cells must add up to. Thatโ€™s where the sudoku part comes in. Each clue has at least 2 and no more than 9 answer cells. Each answer cell must be a single digit (1-9). Duplicate digits are not allowed within a clue (4 = 1+3, 4 โ‰  2+2). Web: https://www.kakurogame.com iOS: https://itunes.apple.com/us/app/kakuro-game/id1436552307 Android: https://play.google.com/store/apps/details?id=com.kakurogame.kakuro_final
  20. Now renamed 'Alien Step', is a grid-based action puzzler web game. You play as an alien collecting orbs to beat the levels. Official release v0.9 will be released in this October. But first try my demo (actually named 'Alien Maze Demo #2' before ) ๐Ÿ˜Œ It comes only 16 levels + 3 tutorial levels (demo only) https://allentthesnouty.itch.io/alien-maze-demo2
  21. A Man and his Pig A short adventure game in which you play as a man who lost his pig. Your task is to find the pig! Along the way, you will encounter a range of puzzles that you need to solve in order to proceed. Can you find the man's pig? Will you observe every possible ending and discover the truth? You can play the game here: https://www.kongregate.com/games/diamonax/a-man-and-his-pig I hope you like it!
  22. Solve an endless number of puzzles! The number of levels is not limited, new ones are generated by the algorithm Excellent graphics, dynamically changing backgrounds 6 difficulty levels It works on all devices running IOS and Android High-quality music and sounds Many hours of gameplay Tips for each level LINK: http://hitek55.ru/jewel_routes/ For licensing to write to the email: htmlgamedev@gmail.com
  23. Panopuzzle is a tile rotation puzzle game you can play from inside a 360 panorama and it is live here: panopuzzle If you own an Oculus Go or another VR headset - there is also a immersive VR version which runs via WebVR in the standard Go browser under https://panopuzzle.created-by.me/VR.html It runs in pretty much any browser on a mobile phone, a tablet or desktop computer. You can move your device or drag the image with the mouse/finger to look around. Tap/click a tile will rotate it - your preferred rotation direction can be set in the settings (rotating gear in the left bottom) At the left top is the "Zoom out" option which changes the panorama to an outside view like that No matter if you are zoomed in or out you can (within limits) zoom in/out the normal way (mouse wheel, mouse middle click and move or two finger pinch) The tile counter at the top can be switched on or off depending on how difficult you want to make it for yourself. You can also switch on a hint system which will highlight one wrong tile at a time - sometimes quite useful to find those last two ones Click "Zoom in" at the left top to "go into" the panorama again. All settings are kept so to switch off the hints again in the next level you need to do that via the settings. Once all the tiles are correct you can progress to the next level by pressing "Next" on the right top - or replay the level on a different setting (easy, normal, hard) There are 22 levels of real world and fractal panoramas with tile numbers ranging from 44 tiles to 132 tiles Have fun and let me know what you think. Also if there are any problems, ideas, improvements.... send me an email to panopuzzle at gmail.com
  24. Hi, I created a simple HTML5 game, with rough.js and Cordova, that can be played online here: PAIRS It's also on Google Play Store HERE Screenshots:
  25. Link It Up! is a casual, puzzle platforming game. In this game you need to link up the line to make your way through the level. Link It Up! features 30 levels that include interesting puzzles as well as cool platforming challenges. You can Play it here: https://www.newgrounds.com/portal/view/729389 Link It Up! is available for non-exclusive licensing so if you're interested in licensing it contact me via email: alienplay44@gmail.com