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Found 3 results

  1. I lost a hard disk a while ago which had some of my scan data, but I have a .babylon file of one of the avatars (mesh, texture and skeleton). Is it possible to convert the .babylon file to an FBX or DAE?
  2. Normal Maps are not working in gLTF! Maya 2014 x64 Plugin For Export from Maya to Collada COLLADA-MAYA-PC-2014 v1.6.58 [Link](https://s3-us-west-2.amazonaws.com/opencollada-promotion-artifacts/COLLADA-MAYA-PC_Maya2014_v1.6.58.zip) Collada2Gltf Version COLLADA2GLTF-2.0-windows-Release-x64 Just to be Clear, this is not a error on Babylon JS side as this is the case for Other Engines too! Maybe this happens due to complex conversion pipeline from fbx to gLTF! Download Files Here
  3. hello i am creating a website, and will be needing to have things like collada files being rendered on the page and will proberly have a lot of meshes and coding needed to be done, the site id for opensim and well basically its a virtual world, and i will need to be able to view avatars in the website and also be able to view products and also thinking of adding a shopping system where they can view what the avatar looks like with x on and so forth it systems are in meshes and textures, would this be possible with babylonjs?
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