Jump to content

Search the Community

Showing results for tags 'free camera'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 2 results

  1. Hey all, I am new in babylonJS. how to get free camera target position and direction. how to handle it. i have readed the free camera properties, but no use for me. https://www.babylonjs-playground.com/#2GXKNW#22
  2. Hello, I am getting a problem while my free camera collides with mesh. Steps Done: 1. Created meshes in Maya (bed, floor, wall) and export these as .fbx 2. Import these .fbx files into blender (turn on check collisions, use flat shading) 3. In blender added light and camera (turn on check collisions, apply gravity for camera). 4. Export as .babylon files. 5. In babylon engine loaded bed using BABYLON.SceneLoader.Load() 6. floor and wall using BABYLON.SceneLoader.ImportMesh(). while I am walking on ground and colliding with bed it pushing the camera back. Any solution?
×
×
  • Create New...