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  1. So here I am, reading a bunch of stuff about how to make and market HTML5 games. Yet, I'm not sure where to begin, especially since people say your first few games should be "throw away" games" that will probably be so bad, it's not worth wondering who will want to play or license them. Should I just go down the list, and make one of each genre, like a Match-3 game, then a Tower Defense, then a Hidden Object, etc, until things start to naturally fall in place? Or, should I pick some new idea that i have, and try to do that first?
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