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I'm currently working on my second HTML5 game, Luminarium. It's a space-themed puzzle game with a lightweight physics engine, and should perform well on mobile: Play here. The aim of the game is to command the Lumin race to bring light back to dark planets. You have various directional commands at your disposal, as well as an orbit command introduced scene 3. You can move and size the various commands. Only Lumins the same colour as a planet will light it. Lumins change colour when they pass through a coloured gas cloud. Wormholes are introduced in scene 4. I'd appreciate any feedback yo