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Hi all! I searched the forum but did not find an aswer. I'd like to rotate a mesh on drag. It would look pretty much like if I was using and ArcRotateCamera, but I need a fixed camera. As anyone tried something like that yet? Another option would be to attach my background to the camera and copy the rotations, making it look like the background is fixed, but I can't make it work. Any ideas would be amazing! Thx a lot!