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Found 17 results

  1. Hello Everyone! I just released my new game Zombie Math! It is a math game in Slitherio style, where you need to solve math problems and earn scores. Cool Feature : This game has a backend(PHP) where you can add more math questions. Please check out the game and let me know your feedback! Demo Link : Game: https://hamzawasim.net/portfolio/zombiemath Backend: https://hamzawasim.net/portfolio/zombiemath/backend Backend Login Details: Usename: admin Password: admin1234 Purchase Link : https://codecanyon.net/item/zombie-math-html5-
  2. Hello, I'm looking for feedback on my first game/mobile app: Amazeballs! https://play.google.com/store/apps/details?id=nl.eyeseet.maze It is a maze-escape game written in using Matter-js and Three.js and runs as an android app using Cordova. There are currently two modes, a top view mode and a 3D ground mode. As you finish levels you earn coins to buy upgrades (speed, manoeuverability and camera zoom out) which should help you finish larger mazes. I'd love to hear what you think of the game. Any feedback or ideas to improve the game are very welcome!
  3. The Year After https://anv.itch.io/the-year-after A chill, relaxing experience, playable in half an hour. Pay attention to details in the environment to piece together what is happening. You travel forward and backward through time by walking through a shifting landscape. Seasons pass and characters age. Made with GB Studio and HTML, CSS and Javascript/Howler.js to do color and sound effects.
  4. I'm going to be at the W3C worskhop that will be hosted at Microsoft's campus in Redmond in two weeks from now, and I'd like to learn what struggles, needs, or any feedback you have with game development in general. There will be browser vendors, API makers, hardware creators, publishers, etc, so a great opportunity to be heard. My short blog post: https://dev.end3r.com/2019/06/indie-perspective-on-web-games-at-the-w3c-workshop-take-the-survey/ Direct link to the survey: https://forms.gle/ajpnSgQvtzBvhZCM6
  5. pichou

    WAZANA.IO

    Hi everybody from the html5 and babylonjs forum! This is a topic where I wanted to give you some feedback on my experience with babylonjs since I started working on it and to thank you for your help! SUMMARY : First I think your goal is fulfilled. Indeed Babylonjs is a complete Javacript framework for building 3D games and it's simple ( At least for a developer which love JS like me ). The game https://wazana.io which is now in 3D thanks to babylonjs is one proof of that. DOCUMENTATION : The way I use it is the following : when I find a babylonjs tool which I want to add in th
  6. Hi Blender users! We have to enhance the doc about how to get things from Blender to BJS. Here the existing one: http://doc.babylonjs.com/resources/blender and also some tips: http://doc.babylonjs.com/resources/blender_tips Github issue can be found here: https://github.com/BabylonJS/Documentation/issues/556 You can use github or this forum to suggest some missing parts, and you can, of course, suggest direclty here content to "copy-paste" If you prepare screenshots, please use the default Blender theme "Flatty light". If you want to see the advancement, here is
  7. Hello devs, I have published my first game on play store the game is completely made in Phaser. The gameplay is very simple - player have to tap the ball which represent the text(not text color). Here is game thelink fuzzle - play here If possible give me a feedback. Thanks.
  8. Hey guys! Dillon Cate here from the PR team at Hax On, Hax Off. We have a live beta of our new game created during this year's hack.summit() virtual hackathon. We have yet to submit and would love if you could give us feedback! Please take a visit to lucademian.com/hackathon and try out the game with friends, family or even your dog! Thanks!
  9. Hi, in the last two months, i've been developing this game, i made it with Construct and i would like some feedback from you. The game is called PlaneAdventures, it's a FlappyBird meets a Shoot 'em up game with Upgrades. You can try it at the link below: https://dl.dropboxusercontent.com/u/5143153/Plane_Adventures_r2/index.html Features: - Flappy Bird inspired - Shoot 'em up gameplay style - Upgrades that increase the replay value - Three levels, with diversity of enemies and obstacles - External language files, for easy localization Here some images from the game: https://dl.dropbox
  10. Hi! We’ve recently finished working on our new puzzle/match3 game Tabby Island. It’s the game from our Fuzzy Island series. Tabby Island is based on fun (I hope ) and unique game mechanic; player need to launch fluffy kittens to score points and complete various missions. Looking forward for any feedback, especially about intuitiveness. In addition, the game is available for non-exclusive licensing. Feel free to contact me: Skype: andriy.vinchkovskiy E-mail: andriy.vinchkovskiy@hiddenlayergames.com You may test game by any of these urls: http://hiddenlayergames.com/tabby/ https://tabb
  11. Hi, I created a little game sandbox with some physics models: gravity, cloth, DLA, fluids, soft body. Play it online here: http://dreamequation.net/sandbox/index.html Your feedback is welcome. Enjoy!
  12. Hey everyone Take a look at my new game Easy Words: http://shodiev.ru/demo/word/ I would really appreciate feedback Game is available for licensing. If you are interested, contact me: emil.shodiev@yandex.ru skype: flerokoo
  13. Hey guys, We're a small danish company called Kunju Studios who love games and have previously worked on tools for gamers and game developers. Over the past months we have been working on a way to put the work and ideas of indie game developers in the spotlight. What we’ve come up with is Epocu. Envisioned to be a hub for upcoming games and game concepts, Epocu offers developers a unique opportunity to test their ideas and assumptions before investing time in it. Upon presenting the idea, developers can set up the interest goal to see if they can achieve the critical mass of peopl
  14. Hey everyone! The official LudumDare 29 Results were recently announced, and I thought it would be a good idea to post your games, and how you did, here! Did really well in a certain category and want to show off? Post Your Link! Didn't do as well as you hoped, and would like feedback from others on what to improve on in order to do better next time? Post Your Link! You don't care how well you did, and all you want is to get your game played by others? Post Your Damn Link! I guess I'll start this thing off: Here Is My Game: Beneath The Memories Results: #10 - Audio (awh sh
  15. So, this weekend I finish the design of my new game. I managed to go from here: to here: what do you think about my progress?? Do you like the new design??
  16. Hi guys, I've been hearing a lot about CocoonJS recently, so I went to their website and watched the video : https://www.ludei.com/cocoonjs/ It seems really great, but I'm wondering if it's just exaggerate benchmarks in favorable conditions, or if this is really an improvement in game performance ? Is it easy to deploy an game on the differents store from just a HTML5 basic app ?What about when using librairies such as Phaser (or other frameworks) or ThreeJS / BabylonJS ?Is it easy to integrate differents social platform into your gameSame for payement / ingame purchase ? Often on Interne
  17. Hey Guys ( & Gals) Thought this would be a good place to share what I (along with other team members) have been developing. I work for Kano/Apps Introducing Free Rider HD You may recognize this game, as its a sequel to Free Rider 1 & 2 & 3. We unblocked the IP this week, and would like to hear some feedback . We are not fully promote it quite yet as there is much to do. Couple features I would like to point out: Works on current mobile devices. Asynchronous multiplayer Must better performance over previous versions (press ~ to show fps)Features to come: Track Creator
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