Search the Community

Showing results for tags 'pixie'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Platform
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 2 results

  1. Nagaraju

    Video Cropping

    Hi Team, I am banging my head against wall from 2 days. I have a video of different sizes. User can crop video (Just showing cropping area on top of video and getting x,y, coordinates of cropping area). End of the day using back end server I will capture cropped video until I have to mask the video as cropped. Lets assume video original size if 720x1280, the size I am going to show may not be with same size (e.g. 520x292). So after cropping done, I will get the x-scale and y-scale using below formula. var scaleX = 520/720; var scaleY = 1280/292; var cropX = croppedX * scaleX; var cropY = croppedY * scaleY; I could able get actual cropping dimensions but I could not understand how to implement scale in pixi sprite to mask as a cropped video. I am using setTransform method but could not meet desired result. let scaleX = (this._assetSprite.width/newMediaData.croppedDimensions.width); let scaleY = (this._assetSprite.height/newMediaData.croppedDimensions.height); this._assetSprite.setTransform (-(newMediaData.croppedDimensions.x * (scaleX)), -(newMediaData.croppedDimensions.y * (scaleY)));
  2. Crowdpark is looking for a “HTML5 Game Developer (Game Client Developer)” in Berlin. Crowdpark is a German game developing studio. We develop video slots for the free-to-play & the online gambling market on multiple platforms including the web, mobile, and Facebook. All game & platform development is done in-house. Crowdpark started as a pioneer in social betting. Founded in 2009, we were backed by premier venture capital firms Earlybird and Target Partners. In 2012 we became part of a leading family-owned European casino group. We are now a wholly owned subsidiary of Bally Wulff, one of Germany’s leading manufacturers of electronic gaming machines. Crowdpark is based in Berlin, Germany, Europe’s gaming hub. To lead the growth of our remote gaming server platform for the mobile web we are looking for a “HTML5 Game Client Developer”. Your Experience: – You have proven experience in the design, implementation and delivery of web-based game products– Exceptional with JavaScript / HTML5 (including its subset technologies, such as CSS3) or TypeScript (we use TypeScript)– Exposure to JavaScript libraries (e.g., Pixi.js or CreateJS)– Familiar with cutting-edge HTML5 specifications with particular emphasis on 3D transforms, transitions, and animations– Experienced with cross-browser debugging– Designed ubiquitous HTML5 web applications for use on mobile handsets, tablets, and desktop browsers alike– Understands mobile-specific capabilities such as the particulars of running web applications on iOS & Android– Experience with canvas or WebGL– Experience with the agile methodology– Experience in real money gaming or game development highly desirable (e.g. Flash AS3 background)– English full professional proficiency, German is a big plus Your Profile: We are looking for someone who is a very versatile professional with a creative mindset, good logical and analytical capabilities, you think from a user’s point of view and you have the ability to prioritize, multi-task and work under fast deadlines. Your Benefits: – You are able to bring in own ideas in products – Be part of a small but growing, highly skilled team developing the next generation online gaming platform – No hierarchies and quick decision making processes – The best development hardware & software money can buy – You can attend conferences & trainings – Comfortable working place with fruit, drinks & table football in Berlin How to apply? Please call or send your application to: jobs (at) Crowdpark Games & Entertainment GmbH Ramona Döbrich (HR) Maybachufer 48-51 12045 Berlin, Germany Tel.: +49 (0)30 417 212 80 Fax: +49 (0)30 417 212 81