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Showing results for tags 'registerbeforerender()'.
Hi, I'm using registerBeforeRender() to execute a function that animates a bunch of sprites that are on the screen. I'd like the function to run less frequently so that the sprite animation is slower. Is this possible? Any recommendations? A live demo can be found here: http://n0code.net/xprmnts/305/sprites.html Thanks in advance, Eric sprites.js