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Showing results for tags 'targetpropertypath'.
Hi guys! I decided to ask some questions about Babylon animation, per a request from a friend. Although I am not currently experimenting with animations, that does not mean others can't. In this first post, I want to ask some basic questions. (ok, maybe not THAT basic) Thanks for input/answers. Feel free to do long answers. heh. 1. No Animation can run without an Animatable? (true/false) (I realize that Animatables are often automatically-created by easy user-exposed create-an-animation functions) 2. Animation has no target / targetMesh. No Animation knows wha