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Found 3 results

  1. hi, i am intrested in purchesing mulltyplayer games for a venture i am developing. my general specifications are : 1. HTML 5 an js based games that can be deployed in a web view. 2. mobile frindly games. 3. acsess to the minified source code so we can change the game assets, images, audio and ect. 4 the cration of game rooms needs to be acsessed directly - witout a lobby - including the game id and parameters in the url ((i.e. "www.example.com/backgammon?room_id=test") 5. cration of the game rooms should be handled a call to an endpoint - for example : a. The user on our cli
  2. Hey guys, I'm new here. In conjunction with archived posts from this website, Emanuele Feronato's tutorials, and the Phaser 3 examples, I was able to create this game. So I figured I'd show you guys what I came up with for my first HTML5 game. Play here: https://www.galatap.com Gala-Tap is a simple yet challenging game made for mobile devices. The goal is to destroy all of the blocks before they reach the top of the screen. Right now its just a web app for mobile devices but I'm working on a native mobile port. I made it using Phaser 3 and its written mainly in Ty
  3. Hello HTML5 Game Devs! I've recently launched my new HTML5 gaming portal called SandBoxd (https://www.sandboxd.com/). SandBoxd is a web-app designed to run on all kinds of screen sizes and configurations. The only requirement is a HTML5-compliant browser. It is our goal with SandBoxd to push web gaming forward and break free from the traditional app store paradigm. We already support all the major browsers and provide all the nice features you come to expect from a modern social gaming site such as real time chat, forums, groups, etc. Currently we are looking for talented game developers
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