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  1. I made a fallback for my Babylon scene in the event the user does not support webgl, and while I was developing the fallback I was just altering the logic to show the fallback slideshow instead of the canvas. When I was done developing it I disabled webgl in my Chrome browser and it looks like Babylon ran into a fatal error. I'm hoping this is just a bug that has something to do with Chrome, but I thought I would share it in case there might be something you guys can do about it. @Deltakosh I am going to continue testing in other browsers that don't natively have it. FYI, I used this plugin to disable it: https://chrome.google.com/webstore/detail/disable-webgl/nlapleiepodflfbclacdhmbldadobpah
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