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  1. hi, I need to create a sort of a 3d environment, where the player needs to shoot a ball to the goal (front view - see attached image). During the flight of the ball towards the goal, it needs to hit some targets. I need some kind of 3d collision mechanism to detect if the ball collides with the targets, or with the goal itself. I guess it can be done using mathematics calculations, but I don't know where to begin. I saw there's an isometric plugin that can place objects in a z-position. Maybe this is the right solution? Has anyone got any experience with this type of problem and can share with us? Thanks!