Jump to content

Animatable pause(), restart(). Animation continues in the background?


Do_it
 Share

Recommended Posts

  • 5 months later...

Wow! I'm trying to do the same thing on my animations (pause animation and restart them when they paused) but it's not working. My mesh is stop on the screen but the animation frame is still running on background which make the mesh teleport when unpause. Is there a special thing to do to activate the feature ?

 

Thanks!

 

Edit: FOUND IT!

my mistake : Do not change scene.animationsEnabled because it will start the animation frame again and even if all animations are stop.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...