Nechro Posted November 7, 2014 Report Share Posted November 7, 2014 I've just started using Phaser and JavaScript and I'm curious if there's a way to convert a finished project into an app an submittable to the app/windows/play store and what restrictions that causes. Quote Link to comment Share on other sites More sharing options...
valueerror Posted November 7, 2014 Report Share Posted November 7, 2014 https://software.intel.com/en-us/html5/tools have a look at this Quote Link to comment Share on other sites More sharing options...
totor Posted November 7, 2014 Report Share Posted November 7, 2014 i am currently testing cocoonjs, so far it's good but i don't do intensive stuff. Quote Link to comment Share on other sites More sharing options...
Mariusz Posted November 7, 2014 Report Share Posted November 7, 2014 I used CocoonJS to deploy my game on Google Play. For games you're generally advised to use their accelerated canvas implementation for better performance, but there are some things you need to watch out for (some are outlined here: http://likeadev.com/show/6-tips-to-make-your-phaser-game-work-with-cocoonjs.html, might be slightly outdated). I've recently published a fairly dynamic game using phaser and cocoonjs, if you want to see what the performance is on a device running android then have a look, it's in the game showcase thread. Quote Link to comment Share on other sites More sharing options...
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