rvizcaino Posted November 15, 2014 Share Posted November 15, 2014 Hi friends, I have a group for my main player, this group have inside 4 sprites, one for the body, one for the eyes, one for the mouth and one particle emitter, this works great. My issue begins with the collisions, every sprite is colliding individually, what I need is enable body in the group as one big sprite... is this possible? Or what could be the best approach? Thank you so much. Link to comment Share on other sites More sharing options...
valueerror Posted November 16, 2014 Share Posted November 16, 2014 just to understand you better.. how exactly does this player look like.. why do you need the eyes and the mouth to collide? isn't the physics shape of the players body covering up all the others? like if i paint a circle around my head - eyes and mouth would be inside that circle.. so checking collision against this circle would be sufficient... Link to comment Share on other sites More sharing options...
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