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game.physics.arcade.moveToPointer. How can I get moveFromPointer functionality


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I'm using game.physics.arcade.moveToPointer to make a bullet fly where I click:


game.physics.arcade.moveToPointer(bullet, bulletSpeed);



But I want my character to recoil and fly backwards when he shoots.

I'm trying it like so:


angleToPointer = game.physics.arcade.angleBetween(player, game.input);
game.physics.arcade.velocityFromAngle(angleToPointer -180, 300, player.body.velocity);
But it's not working. Any help?




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