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OnIntersectionEnterTrigger and Children Meshes


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I am using the Actions Manager and am trying to use the OnIntersectionEnterTrigger on a (child) mesh that has a parent, but seems to be firing on the parent mesh? Is this the right behavior?


The mesh I would like for it to fire on is smaller than the overall parent mesh.



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Thank you for the advice on using the playground (should have done that already haha). So it looks like it has to do with assigning more than one action of the same type. I am specifically using ExecuteCodeAction, then OnIntersectionEnterTrigger (and OnIntersectionExitTrigger), take a look:




Is this how it is supposed to work? Otherwise, is it possible to have multiple triggers for OnIntersectionEnterTriggerif I have N to M relationships?

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