Vousk-prod. Posted December 9, 2014 Share Posted December 9, 2014 Hi everyone, I've just noticed something strange and a little annoying : When the canvas is resized (after window resizing, or in responsive webpage, also when changing orientation on smartphone or when the engine goes fullscreen), the engine is correctly resized and everything is ok. But when I put some antialisas filter on my cameracamera.attachPostProcess(new BABYLON.FxaaPostProcess("fxaa", 1.0, camera, BABYLON.Texture.TRILINEAR_SAMPLINGMODE, _ENGINE, true));on canvas resizing the whole scene is awfully stretched (it seems to keep the previous aspect ratio to recalculate the scene). Any idea why and how I can prevent that ? Quote Link to comment Share on other sites More sharing options...
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