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Error with exporter Babylon.js v1.14 for Blender v2.72


Zino54220
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Hi Gentlemen!


 


I would like put on a problem with a exporter Babylon.js for Blender version 2.72.


 


I have a scene that works perfectly with older Babylon.js version but when I upgrade it with the version 1.14 and the exporter in Blender I get this error  when I make my export :


 


AttributeError: 'Texture' object has no attribute 'wrapV'


 


 


naturaly thought that the problem came from my scene (well that I haven't object which calls 'Texture'...) but after many delete objetcs, always the same issue...


 


So, I wanted do a basic test : create a new scene and export it. But same result!


 


AttributeError: 'Texture' object has no attribute 'wrapV'


 


 


I will try to put the exporter v1.12 or 1.13 of Babylon to see the differents....


 


 


Any idea?


 


Zino

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Here my log file of basic scene export JCPalmer :

 

 

 

 

 

Babylon.js Exporter version: 1.1.0, Blender version: 2.72 (sub 0)
========= Conversion from Blender to Babylon.js =========
Python World class constructor completed
processing begun of material:  untitled.Material
WARNING texture type not currently supported:  NONE, ignored.
processing begun of mesh:  Cube
num positions      :  8
num normals        :  8
num uvs            :  0
num uvs2           :  0
num colors         :  0
num indices        :  36
processing begun of light:  Lamp
processing begun of camera:  Camera
========= Writing of scene file started =========
========= An error was encountered =========
  File "C:\Program Files\Blender Foundation\Blender\2.72\scripts\addons\io_export_babylon.py", line 268, in execute
    self.to_scene_file   ()
  File "C:\Program Files\Blender Foundation\Blender\2.72\scripts\addons\io_export_babylon.py", line 304, in to_scene_file
    material.to_scene_file(file_handler)
  File "C:\Program Files\Blender Foundation\Blender\2.72\scripts\addons\io_export_babylon.py", line 1404, in to_scene_file
    texSlot.to_scene_file(file_handler)
  File "C:\Program Files\Blender Foundation\Blender\2.72\scripts\addons\io_export_babylon.py", line 1342, in to_scene_file
    write_int(file_handler, 'wrapV', self.wrapV)
ERROR:  'Texture' object has no attribute 'wrapV'
========= end of processing =========
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This is why I Love log files, and put it in my re-write of the exporter.  I see, "Babylon.js Exporter version: 1.1.0". Please try with 1.3.

 

FYI, I get the warning about the texture type not supported too, when I try to export the start up .blend.  Seem there is this thing in the textures, called Tex & a type of none.  Dispose of this to get rid of that warning.  The pre-logging version ignored it to.  You just never knew about it.

post-8492-0-87210800-1418919882.png

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